Creating Matrixes in Matlab
Matlab Define Row and Column Vectors (Matrix)
% A column vector 4 by 1, with three numbers you fill in by yourself
% Another column vector with 4 random numbers
colVecRand = rand(4,1)
0.4899
0.1679
0.9787
0.7127
% A row vector 1 by 4 with random number
rowVecRand = rand(1,4)
0.5005 0.4711 0.0596 0.6820
Matlab Define a Matrix
% A 2 by 3 matrix by hand
% Another 2 by 3 matrix, now with random numbers
matRand = rand(2,3)
0.0424 0.5216 0.8181
0.0714 0.0967 0.8175
% Another 2 by 3 matrix, now with random integers between 1 and 10
% rand draws between 0 and 1, ceil converts 0.1 to 1, 1.1 to 2, etc
matRand = ceil(rand(2,3)*10)
Matlab Define a Square Matrix
matSquare = rand(4)
0.8003 0.0835 0.8314 0.5269
0.4538 0.1332 0.8034 0.4168
0.4324 0.1734 0.0605 0.6569
0.8253 0.3909 0.3993 0.6280
matSquare = rand(4, 4)
0.2920 0.1672 0.4897 0.0527
0.4317 0.1062 0.3395 0.7379
0.0155 0.3724 0.9516 0.2691
0.9841 0.1981 0.9203 0.4228
% or can define 4 by 4, between 1 and 5 each number
matSquare = ceil(rand(4, 4)*5)
3 2 4 5
5 4 4 1
3 4 1 1
5 3 1 3
Identity Matrix
If a matrix A is square matrix with the same number of rows and columns, and all diagonal elements are 1 and non-diagonal elements are 0, then A is an identity matrix:
are the value in the ith row and jth column of the matrix A- A is an identity matrix, when:
, 
identity4by4 = eye(4)
1 0 0 0
0 1 0 0
0 0 1 0
0 0 0 1
When a matrix is muplieid by the identity matrix, you get the same matrix back, for example, multiplying random integer 4 by 4 matrix by the 4 by 4 identity matrix:
matSquare
3 2 4 5
5 4 4 1
3 4 1 1
5 3 1 3
matSquareTimesIdentity = matSquare*identity4by4
3 2 4 5
5 4 4 1
3 4 1 1
5 3 1 3
When a row vector is muplieid by the identity matrix, you get the same vector back, for example, multiplying random integer 1 by 4 row vector by the 4 by 4 identity matrix:
rowVecTimesIdentity = rowVec*identity4by4
When an identity matrix is multiplied by a column vector, you get the same vector back, for example, multiplying 4 by 4 identity matrix by random integer 4 by 1 column vector by the :
colVecTimesIdentity = identity4by4*colVec
Lower-Triangular Matrix and Upper-Triangular Matrix
A lower triangular matrix is a square matrix where:
- Square matrixA is a lower triangular matrix, when:

- Square matrixA is a upper triangular matrix, when:

% lower triangular matrix of matA
lowerTriangular = tril(matSquare)
3 0 0 0
5 4 0 0
3 4 1 0
5 3 1 3
% upper triangular matrix of matA
upperTriangular = triu(matSquare)
3 2 4 5
0 4 4 1
0 0 1 1
0 0 0 3
Three Dimensions Matrix (Tensor)
% 3 by 3 by 2, storing multiple matrixes together in tenA
disp(tenA);
(:,:,1) =
0.8819 0.3689 0.1564
0.6692 0.4607 0.8555
0.1904 0.9816 0.6448
(:,:,2) =
0.3763 0.4820 0.2262
0.1909 0.1206 0.3846
0.4283 0.5895 0.5830
% Creating four 2 by 3 matrixes
matRand = rand(2,3,4)
matRand =
matRand(:,:,1) =
0.2518 0.6171 0.8244
0.2904 0.2653 0.9827
matRand(:,:,2) =
0.7302 0.5841 0.9063
0.3439 0.1078 0.8797
matRand(:,:,3) =
0.8178 0.5944 0.4253
0.2607 0.0225 0.3127
matRand(:,:,4) =
0.1615 0.4229 0.5985
0.1788 0.0942 0.4709
disp(matRand);
(:,:,1) =
0.2518 0.6171 0.8244
0.2904 0.2653 0.9827
(:,:,2) =
0.7302 0.5841 0.9063
0.3439 0.1078 0.8797
(:,:,3) =
0.8178 0.5944 0.4253
0.2607 0.0225 0.3127
(:,:,4) =
0.1615 0.4229 0.5985
0.1788 0.0942 0.4709